Soundscape: “…and you can go inside if you want to”
NOTE: For full effect, please listen through headphones
Feeling very much out of my depth with this project, I jumped straight in by recording a variety of short and long sounds for the soundscape. The idea of manipulating these sounds for the soundscape felt very alien to me. I couldn’t see how pulling and twisting them was going to produce a pleasing result.
Collecting sounds
All the sounds were recorded using the SoundDevices 633 mixer/recorder with Rode NTG-1 shotgun microphone. Except for three stereo sounds, ‘traffic’, ‘wind in trees’ and ‘a breath’, one of which I planned on using for the background track. These stereo sound tracks were recorded using an iPhone6 with a Rode i-XY stereo microphone attachment (see post ‘Field recording with the Rode i-XY‘.
Short sounds
- light switch
- footsteps on tarmac
- footsteps on leaves
- door squeak
- wine glass
- fridge door closing
- metal gate slamming shut
- dripping tap
- chair scraping floor
- an exhale of breath (stereo recording)
Long sounds
- conversation (on radio)
- inside fridge
- kettle boiling
- wind in trees (stereo recording)
- traffic (stereo recording)
Not all the sounds were used in the final soundscape.
Editing in Pro Tools
I have decided to purchase a twelve month subscription to Pro Tools, as I know I will continue to use the software for sound editing. Having not used Pro Tools before, I needed to get to grips with the basic functions. The layout and controls are very different to what I am used to when mixing sound in Media Composer. Again, I feel a little out of my depth using Pro Tools.
My first attempt at assembling the soundscape was very poor. It felt shallow and uneventful, nothing more than a simple, joined-up sequence of sound effects with Delay and EQ. Something was missing, but I didn’t know what. So I began experimenting with the placement and juxtaposition of the sounds. Each sound was ‘treated’ with an EQ to remove high or low frequencies and a Delay for reverb effect. Pro Tools comes with a wide range of plugins for this. A range of factory presets within each plugin provides great creative flexibility when applying Delay and EQ to sounds. Through trial and error, I was able to create some unusual, but effective sounds.
The turning point in my investigation came when I realised I could create a ‘sound space’ – by first laying down one of the long stereo sounds for atmosphere, allowing it to run for the full length of the soundscape and applying the techniques suggested in the project brief (slowing it down to half speed; adding reverb and reducing the volume so it sat in the background) and then adding other sounds on top. So the whole thing would work together as one cohesive piece.
I also discovered I could blend two or three short sounds together, end to end for effect, or overlay two sounds to create a new one with a greater depth of character. It was only through trial and error like this, that I made any progress with the project.
As I was creating a soundscape with no corresponding picture, I realised I needed to treat this as a sound composition. Letting the sounds bounce off each other. Creating a sense of movement through the juxtaposition, blending and pace of sounds. Treated with a range of different EQ and Delay settings.
Sound selects and treatment
Audio 1
- Track: ‘traffic’ (stereo)
- Plugin: Time Compression Expansion; Ratio: 1.5 – reduced to half speed
- Plugin: AIR Dynamic Delay; Preset: Stereo
- Plugin: AIR Kill EQ; Preset: Kill and Boost Low
- Gain: -3.8 dB
Audio 2
- Track: ‘T16 – light switch’
- Plugin: AIR Reverb; Preset: Basic Large
- Gain: 0dB
Audio 3
- Track: ‘T15 – fridge interior’
- Plugin: Modulation/SciFi; Preset: Dirty Drums
- Gain: +6dB
Audio 4
- Track: ‘T06 – metal gate slamming shut’
- Plugin: AIR Dynamic Delay; Preset: Chaos After Loud
- Gain: 0dB
- Track: ‘ T07 – footsteps – shoe on tarmac’
- Plugin: Air Dynamic Delay; Preset: Chaos After Loud
- Gain: +2.6dB
- Track: ‘T08 – footsteps – shoe on leaves’
- Plugin: Air Dynamic Delay; Preset: Chaos After Loud
- Gain: -12dB
- Track: ‘T18 – kettle boiling’
- Plugin: AIR Dynamic Delay; Preset: Chaos After Loud
- Gain: 0dB
- Track: ‘T19 – fridge door closing’
- Plugin: AIR Dynamic Delay; Preset: Chaos After Loud
- Gain: 0dB
- Track: ‘T23 – chair scraping floor’
- Plugin: AIR Dynamic Delay; Preset: Chaos After Loud
- Gain: 0dB
Audio 5
- Track: ‘T11 – conversation on LyricFM’
- Plugin: EQ3 7-Band; Preset: Telephone-1
- Gain: +6dB
Audio 6
- Track: ‘a breath’ (stereo)
- Plugin: Time Compression Expansion; Ratio 1.5 – reduced to half speed
- Plugin: AIR Reverb; Preset: Cathedral
- Gain: -6dB
Audio 7
- Track: ‘traffic’ (right channel only)
- Plugin: Time Compression Expansion; Ratio 1.5
- Gain: +8.6dB
Master Fader
- Plugin:AIR Reverb; Preset: Basic Medium
Finally, I applied a little reverb to all the sounds by adding the Reverb plugin to the Master Fader, and using the ‘Medium sized room’ preset. This has helped to gel them together and sound like they are all in the same acoustic space. The finished Soundscape was output as an MP3 audio file.
It’s amazing to think this soundscape has been made out of a handful of very ordinary sounds.