One of the most memorable sound effects I can still hear even now, is the twang of the swinging door of the dining room in the hotel in Jacques Tati’s M. Hulot’s Holiday (1953). A very distinct sound, caused by people walking through as it swings back and forth, closing with a whoomp. Sound effects like this help bring a film to life by building a sound picture of the story space.
Space 1: Attic office
Sounds:
- ticking clock
- passing cars
- room ‘tone’ (?)
This space gives the impression of being a quiet room. The ticking clock adds to the atmosphere of the room, giving a strong sense of place. I had not expected to hear the sound of cars passing on the main road outside the estate. This shows clearly how no room is totally silent. I was also aware of some kind of room ‘tone’. This shows it that there is always some kind of background sound in a room, however quiet it might seem.
Space 2: Woods and stream, beside Edmondstown Road
Sounds:
- water flowing
- traffic – cars and lorries
- a dog barking
- breaks squeaking
- birds
- aeroplane
Surprisingly loud background sounds. Although varied, they were predominantly cars and lorries. Standing in the woods beside the stream, I had expected to be surrounded by woodland sounds (water, trees, birds). But, with the headphones on, I was surprised to hear how loud the road sounds were. Our brain filters out certain sounds, depending on our perception of the place in which we are standing.
This has been a very useful exercise, for several reasons.
It has shown me that every location comes with its own range of background sounds. Some expected, others not. That it is important to listen carefully to the sound space of a location in order to get a full picture of the place I would like to portray on film.
It has also shown me that relying solely on an ‘atmos’ track may not be the best thing to do, as it may contain sound elements that are irrelevant to the picture or are simply just distracting. A sound space is designed. This requires the recording of separate sound effects, that will then be manipulated in post-production to create the desired effect on the viewer’s experience of the film.